Difficulty Modes, Cutscene Functionality with Dialogue Upgrades
Alpha v0.11.0
Menus
Added difficulty options. Currently it slides between Normal and Hard.
Combat will now check the difficulty and play the appropriate version of the song.
Cutscenes
Completely revamped the dialogue system. Instead of simply being dialogue with some other features integrated, it is now a full-blown scene system that’s much more expandable.
Added the ability for Combat to happen as part of a cutscene.
The dialogue system can now parse text in-between square brackets as variables. So when we put [RhythmColumn1] it would replace that with the keybind for RhythmColumn1.
Notable Bugs & Adjustments
The steam overlay should now properly pause the game during combat as well.
The game no longer automatically freezes when not in focus.
++ many minor bugs and adjustments.