Are you looking for a chance to work with a small team who creates games for the love of their craft? Perhaps you feel disconnected from the corporate games industry and are searching for a team creating games for passion, not profits.
Pracy Studios was founded to create the niche games that nobody else will make. To design games that resonate with our players and create strong emotional responses. We achieved that with our first release. Now it’s your chance to join us for the next adventure.
CLOSED: Junior Technical Designer
Current screenshot from our game. Nocturne is a story driven Rhythm RPG.
Your Role
As the Junior Technical Designer, you will be responsible for implementing game features using the Unity engine. You will work directly with the Lead Designer and Lead Programmer, acting as a bridge between concept and code to create the best player experience.
This is a paid Junior position, as a result, no specific qualification or work experience is required, but the following Required Skills will be tested during the interview process.
Required Skills
General Unity Workflow.
Basic Git workflow: Commits, Pushing, Pulling, Branching, and Pull Requests.
Basic C# including Unity's MonoBehaviour and components.
Unity 2D Physics and usage of Triggers, Layers, and Colliders.
Basics of Unity's animation system: AnimationClips and AnimationController.
Excellent time management and self motivation.
Ability to communicate in a collaborative environment, receiving and giving constructive critique within the team.
Attention to detail. You are someone who strives to create your best work.
A positive attitude and the enjoyment of working closely with a small team.
An example of our Cutscene Graph you’ll use for setting up branching dialogue paths.
The following Bonus Skills are not required, but any experience with the following will be considered in your application.
Bonus Skills:
Jira.
OdinInspector.
Building custom Unity editors/tools.
Cinemachine.
UGUI - Unity's UI system.
Unity's InputSystem.
Scriptable Render Pipeline & Camera Stacking.
Unity Coroutines.
Shader Graph.
Unity Addressables.
Unity Timeline.
Setting up enemies using our custom tooling and Unity’s inspector.
Compensation
Annual Salary of $60,000 CAD.
Vacation and Sick Days.
Home Office Rennovation Credit.
Carbon Footprint Offset Program.
Pracy Studios is an equal opportunity employer and does not discriminate on the basis of race, national origin, gender, gender identity, sexual orientation, protected veteran status, disability, age, or other legally protected status.