Nocturne is in alpha. That means it has lots of bugs. Though it also has giant bugs you fight, but those are different kinds of bugs. We call those ones Crawlers.
Recently we had a bug where the combat interface wasn’t unloading if you quit directly to the menu during a battle. This created an interesting effect when you load back into the game.
As the game becomes more mechanically complex, the increase in moving parts create more possible combinations of actions, and more exotic bugs. Luckily this one was easy to fix.
I’ll be sure to share the most interesting ones we find, and hopefully you’ll join us in the Closed Beta later this year to find some of your own. Just sign up to our mailing list and you’ll be the first to hear more.