Nocturne

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Beta Release: Tutorial & Park Map Update

Beta v0.31.0

This update added a tutorial for teaching players the main mechanics of combat. There’s no music for the tutorial yet, and the beatmaps are temporary, but the main flow of the tutorial is complete.

This version also moves us from Alpha to Beta as we invite our first few players to test the game. This shift signifies a change in the type of updates the game will receive moving forwards. We’ve mostly left the mechanical phase of development and are now focusing on additional content. More maps, more combat, more cutscenes!

Maps

  • Large improvements to the Park map that include more trees and flora.

Audio

  • Added lots of new sound effects.

  • Created a system for ambient sounds.

Combat

  • Battles can now have multiple beatmaps with dialogue between them.

  • Battles can repeat individual beatmaps if the player fails them.

  • Added a tutorial comprised of multiple beatmaps and dialogue that teaches the player the basic mechanics of combat.

  • Health is now fully recovered at the end of combat.

  • Added Easy Mode.

  • Removed the Beetle encounter.

  • Added the Firefly encounter with new music and beatmaps.

Cutscenes & Dialogue

  • Updated portraits for all characters.

  • Extended the Return to Welcome Center cutscene to add a sequence for opening the gate and giving the player a new item.

Notable Bugs & Adjustments

  • Adjusted the collision system, including updating the player’s collision box size.

++ many minor bug fixes and adjustments.